I Thought We Lost it All
It's Too Late
Freedom
This Must Be The Right Way
Go Your Own Way
Exit
War of The Worlds / Bottleneck Gallery
Find Another Way
Realm Protector
Hush
The Invisible Temple / Personal Screenprint
The Watchtower
Echoes
Visitor / Self-Initiated Piece
Unknown Meeting
Helping Hand
Now I'm Here Pin
Breath
Hallucination / Self-Initiated Piece
Tread Lightly / Self-Initiated Piece
I Thought There'd Be More Time / Self-Initiated Piece
Journey / thatgamecompany
King Kong / Bottleneck Gallery
Lost
Alone, Together
Unknown Ability
Adobe MAX / Adobe
The Infiltrator
Stuck In A Dream
The Solitude of Night
Looking for Answers
Prisoner
Lucid Dream / Self-Initiated Piece
Division / Self-Initiated Piece
The Wanderer
Waiting Game
Fake Illusion
This can't be all for Nothing / Self-Initiated Piece
Necessary Evil / Self-Initiated Piece
Listen / Self-Initiated Work
Messages From Deep Space / New Scientist
No Way Out
Overworks Beer / Brewdog
Expose
Surrender
Before Your Very Eyes…
Intoxicate
There's No Time
One Piece / Bustercall
With Eyes Peeled
The Goo-Ball Quest / Self-Initiated Piece
Outpost Zeus
Tranquility
Raven
Waiting for the End / Self-Initiated Piece
Time Moves Fast / Self-Initiated Piece
Run
Faces
Coalesce
Light
Vision / Personal Screenprint
Getting Closer
Sable
Dániel Taylor is an artist from Budapest, Hungary. Following a creative upbringing, Dániel discovered Photoshop and digital drawing at the age of 14 and decided to pursue his passion for art, with the eventual aim of making it his sole profession. After several years he achieved this ambition, and has been a full-time practising artist since 2015.
Surrealism is at the heart of Dániel’s work, and he enjoys the challenge of establishing its presence even as he varies his technique and approach. His work ranges from simple black and white sketches to colourful, vibrant images.
He derives much of his inspiration from older comic book art, particularly in the genre of Science Fiction, and modern digital illustrators.
Previous clients include Adobe, Playboy, Marvel, Mondo, Brewdog, Metaleap Creative, New Scientist, Outside Magazine, Shedworks (Sable), Thatgamecompany, Bottleneck Gallery, Galerie Sakura, Cook & Becker, The Boxtones, Stroke Art Fair and Digital Decade.